Dara, level 1 Elf, Ranger Build: Archer Ranger Fighting Style: Archer Fighting Style
FINAL ABILITY SCORES Str 10, Con 11, Dex 20, Int 10, Wis 16, Cha 8.
STARTING ABILITY SCORES Str 10, Con 11, Dex 18, Int 10, Wis 14, Cha 8.
AC: 18 Fort: 11 Reflex: 16 Will: 13 HP: 23 Surges: 6 Surge Value: 5
TRAINED SKILLS Nature +10, Stealth +9, Acrobatics +9, Athletics +4, Heal +8
UNTRAINED SKILLS Arcana, Bluff -1, Diplomacy -1, Dungeoneering +3, Endurance -1, History, Insight +3, Intimidate -1, Perception +7, Religion, Streetwise -1, Thievery +4
FEATS Level 1: Lethal Hunter
POWERS Ranger at-will 1: Twin Strike Ranger at-will 1: Nimble Strike Ranger encounter 1: Two-Fanged Strike Ranger daily 1: Hunt’s End
ITEMS Longbow, Hide Armor, Adventurer’s Kit, Arrows (60), Dagger (2)
My family was attacked by marauders when I was a child.
Beaten badly, I was left for dead, and later found by a grey monkey with a yellow belly. I knew him as Mukluk, and through his guidance and the help of Pincher, a crafty fox he was familiar with, they raised me in the woods.
We journeyed often, searching for various and sundry items. From my childhood, I was left with nothing but a small magical satchel, and it had been lost after a particularly troubling search consisting of three phases…meadow, stream, church…meadow, stream, church.
Recently I have been reunited with my prized possesion, my beloved satchel. Although it is curious as to how the rogue came to possess it, I am thankful for its return.
My wild upbringing has instilled in me a deep love for the out of doors, and I am pleased when my old friends, the grasshopper, snail, and frog serenade me after a notably decisive victory.
I journey for the experience of living among other folk…and to get to see more of the world.